Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
K-2-ETS1-3
Age / Subject
K-2 Env. Science
Description
Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
NGSS 4-ESS3-2
Age / Subject
4th Grade, Environmental Science
Description
Generate and compare multiple solutions to reduce the impacts of natural Earth processes on humans
NGSS MS-ETS1-1
Age / Subject
Middle School / Engineering Design
Description
Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
TEKS 2.6-8-C
Age / Subject
MS / Scientific & Engineering Practices
Description
Use mathematical calculations to assess quantitative relationships in data
TEKS 1.6-8-C
Age / Subject
MS / Scientific & Engineering Practices
Description
Use appropriate safety equipment and practices during laboratory, classroom, and field investigations as outlined in the Texas Education Agency approved safety standards
NGSS MS-PS3-5
Age / Subject
Middle School / Phs. Science
Description
Construct, use, and present arguments to support the claim that when the kinetic energy of an object changes, energy is transferred to or from the object.
NGSS MS-PS3-2
Age / Subject
Middle School / Phs. Science
Description
Develop a model to describe that when the arrangement of objects interacting at a distance changes, different amounts of potential energy are stored in the system.
NGSS MS-PS2-1
Age / Subject
Middle School / Phs. Science
Description
Apply Newton’s Third Law to design a solution to a problem involving the motion of two colliding objects.*
NGSS 4-PS3-4
Age / Subject
4th Grade, Physical Science
Description
Apply scientific ideas to design, test, and refine a device that converts energy from one form to another.
NGSS 4-PS3-3
Age / Subject
4th Grade, Physical Science
Description
Ask questions and predict outcomes about the changes in energy that occur when objects collide
NGSS 4-PS3-2
Age / Subject
4th Grade, Physical Science
Description
Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat, and electric currents
NGSS 4-PS3-1
Age / Subject
4th Grade, Physical Science
Description
Use evidence to construct an explanation relating the speed of an object to the energy of that object
NGSS 3-5-ETS1
Age / Subject
3rd-5th / Engineering Design
Description
Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
Explore Concepts & Careers around CATAPAULTS before building / testing one of your own!
Category
Engineering, Projectiles, Energy Transfer
Videos
5 Educational Help Videos
Estimated Length
~3 Hours of Programming
Objective: Students will take on the role of mechanical engineers in STIIX-Ville, tasked with designing and building a custom catapult to help defend the city from an incoming threat.⚠️
Their challenge is to create a machine that can launch a ping pong ball as far and as accurately as possible. In doing so, students will explore concepts such as force, trajectory, energy transfer, and mechanical advantage—all while competing for the title of “Top Defender of STIIX-Ville.”🔥
Although this specific project is not on there, check out our optional Augmented Reality app, STIIXVille. In it, students can bring concepts & careers to life for 6 other of our other STIIX projects.🤳